Apps & games
What ships
has to hold
LNR Games builds mobile apps and games. Few releases, each one worked down to the detail: what we publish has to hold up in daily use, not just on first launch.
The catalogue
Apps and games
One app out, and the next project in the works — app or game, whichever the idea calls for.
Travel Bag
A day-by-day itinerary, a budget shared between travellers, and your photos and documents filed with the step they belong to.
See the app →
In the works
The next project is under way. Want to hear about it when it ships? Drop us a line.
The method
What matters here
Finished before shipped
A release goes out when it is ready, not when the calendar says so. One feature fewer beats one feature half done.
The detail shows in use
How it behaves on a foldable or a tablet, what language the interface speaks, what happens when the network drops: those are what decide whether an app gets kept.
Maintained over time
What is published keeps being looked after: fixes, version bumps, new screen sizes. A question, a bug, an idea — lnr.devstudio@gmail.com.